Achievements.yml

Aktualisiert: 20.10.2017
Beispiel Minigame Plugin: QuickSG

1Kill:
  name: First Kill
  Stats:
    Type: Kills
    Amount: 1
  CoinsRewards: 50
100Kills:
  name: 100 Kills Kill
  Stats:
    Type: Kills
    Amount: 100
  CoinsRewards: 100
500Kills:
  name: 500 Kills
  Stats:
    Type: Kills
    Amount: 500
  CoinsRewards: 200
1Death:
  name: First Death
  Stats:
    Type: Deaths
    Amount: 1
  CoinsRewards: 50
100Deaths:
  name: 100 Deaths
  Stats:
    Type: Deaths
    Amount: 100
  CoinsRewards: 70
500Deaths:
  name: 500 Deaths
  Stats:
    Type: Deaths
    Amount: 500
  CoinsRewards: 150
1Win:
  name: First Win
  Stats:
    Type: Wins
    Amount: 1
  CoinsRewards: 50
50Wins:
  name: 50 Wins
  Stats:
    Type: Wins
    Amount: 50
  CoinsRewards: 100
300Wins:
  name: 300 Wins
  Stats:
    Type: Wins
    Amount: 300
  CoinsRewards: 150
1Lose:
  name: First Lose
  Stats:
    Type: Loses
    Amount: 1
  CoinsRewards: 15
100Loses:
  name: 100 Loses
  Stats:
    Type: Loses
    Amount: 100
  CoinsRewards: 50
300Loses:
  name: 300 Loses
  Stats:
    Type: Loses
    Amount: 300
  CoinsRewards: 100
100PlayedGames:
  name: 100 PlayedGames
  Stats:
    Type: PlayedGames
    Amount: 100
  CoinsRewards: 50
500PlayedGames:
  name: 500 PlayedGames
  Stats:
    Type: PlayedGames
    Amount: 500
  CoinsRewards: 100

Achievement hinzufügen

Ein Item Kopieren, darunter einfügen und den Namen des Achievements ändern.

1Kill: <-- Name des Achievements
  name: '&f[unicode->>] &7First Kill'
  Stats:
    Type: Kills <-- Statstype (siehe StatsType Liste)
    Amount: 1 <-- Anzahl des jeweiligen Statstypes
  CoinsRewards: 50
  VaultRewards: 50

StatsTypes:

  • Kills
  • Deaths
  • Wins
  • Loses
  • PlayedGames
  • Joins
  • Coins
  • Oder ein manuell hinzugefügter StatsType